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Conference Proceedings of DiGRA Central Asia Conference 2026
2026
Abstract Proceedings of GachaCon 2026: Genshin Impact
2026
Abstract Proceedings of Chinese DiGRA 2025: Video Games in Museums
2025
Abstract Proceedings of DiGRA 2025: Games at the Crossroads
2025
Conference Proceedings of DiGRA 2025: Games at the Crossroads
2025
Conference Proceedings of Nordic DiGRA 2025: Hope: Envisioning the Future of Game Cultures
2025
Abstract Proceedings of Chinese DiGRA 2024: Digital Pasts, Analog Futures
2024
Abstract Proceedings of DiGRA 2024 Conference: Playgrounds
2024
Conference Proceedings of DiGRA 2024 Conference: Playgrounds
2024
Conference Proceedings of DiGRA 2023 Conference: Limits and Margins of Games Settings
2023
Abstract Proceedings of DiGRA 2023 Conference: Limits and Margins of Games
2023
Proceedings of DiGRA 2022 Conference: Bringing Worlds Together
2022
Abstract Proceedings of DiGRA 2022 Conference: Bringing Worlds Together 2022
2022
Proceedings of DiGRA 2020 Conference: Play Everywhere
2020
Abstract Proceedings of DiGRA 2020 Conference: Play Everywhere
2020
Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix
2019
Abstract Proceedings of DiGRA 2019 Conference: Game, Play and the Emerging Ludo-Mix
2019
Chinese DiGRA 2018 Abstract Proceedings
2018
Proceedings of DiGRA 2018 Conference: The Game is the Message
2018
Proceedings of Nordic DiGRA 2018 Conference
2018
Abstract Proceedings of DiGRA 2018 Conference: The Game is the Message
2018
Proceedings of DiGRA 2017 Conference
2017
Chinese DiGRA 2016
2016
Proceedings of DiGRA/FDG 2016 Conference
2016
Abstract Proceedings of DiGRA/FDG 2016 Conference
2016
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