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2026: Conference Proceedings of DiGRA Central Asia Conference 2026
2026: Conference Proceedings of DiGRA Central Asia Conference 2026
Published:
2026-04-18
Papers
Reclaiming Play: Positioning Central Asia in Global Game Studies
Alexandra Knysheva
PDF
How Gamification Rewards Shape Motivation: A Self-Determination Theory Perspective
Milana Pak
PDF
Achievement Surfers: A gamified runner-based learning tool for supporting revision and reinforcement of learning outcomes
Anastassiya Larionova, Alexandra Knysheva, Alina Gutoreva
PDF
Radiance Cascades Compared to Unity's Standard Global Illumination Methods Global Illumination Methods
Mikhail Gerassimov
PDF
Comparative Analysis of the Perception of the Game World in Narrative Games through Interaction in Virtual Reality and on a Flat Screen
Damir Kulzhabay
PDF
Integrating Telemetry with Player Motivation Models
Ivan Voitovich
PDF
Commodifying the Survival: The Crisis-Driven Transaction (CDT) as a Framework for Mobile Free-to-Play Monetization
Aidai Zulumova
PDF
Creating and Evaluating "Making Beshbarmak": Games on Traditional Cuisine of Central Asia
Amina Kobenova, Adina Kaiymova
PDF
Application of Causal Machine Learning to Compute the effects of video game intensity on students' academic performance and psychosocial well-being
Assylbek Gizatov, Nuraly Kituyev, Izbassar Orynbassar, Galymzhan Amangeldy, Akerke Zhannurova
PDF
Between chaos and history: how to combine the author's idea and algorithmic randomness in modern narrative design
Uali Miras
PDF
Between Profit and Player: Behavioral Monetization and the Reconfiguration of Player Agency in Free-to-Play Economies
Ibragim Rauan
PDF