Skip to main content
Skip to main navigation menu
Skip to site footer
Open Menu
Proceedings
Whitepapers
Search
Login
Home
/
Archives
/
2015: Proceedings of DiGRA 2015 Conference
2015: Proceedings of DiGRA 2015 Conference
Published:
2015-01-01
Papers
Co-Creative Game Design in MMORPGs
Patrick Prax
PDF
Exploring Playful Experiences in Social Network Games
Janne Paavilainen, Elina Koskinen, Hannu Korhonen, Kati Alha
PDF
Inviting Grief into Games: The Game Design Process as Personal Dialogue
Sabine Harrer, Henrik Schoenau-Fog
PDF
Independent gamework and identity: Problems and subjective nuances
Orlando Guevara-Villalobos
PDF
Time to Reminisce and Die: Representing Old Age in Art Games
Rughiniș Cosima, Toma Elisabeta, Rughiniș Răzvan
PDF
How gaming achieves popularity: The case of The Smash Brothers
Ahmed Elmezeny, Jeffrey Wimmer
PDF
Ethical Recognition of Marginalized Groups in Digital Games Culture
Emil Lundedal Hammar
PDF
Applying the Two-Factor-Theory to the PLAY Heuristics
Björn Strååt, Henrik Warpefelt
PDF
Cues and insinuations: Indicating affordances of non-player character using visual indicators
Henrik Warpefelt
PDF
Gaming Experience as a Prerequisite for the Adoption of Digital Games in the Classroom?
Anna Hoblitz
PDF
The Use of Theory in Designing a Serious Game for the Reduction of Cognitive Biases
Meg Barton, Carl Symborski, Mary Magee Quinn, Carey K. Morewedge, Karim S. Kassam, James H. Korris
PDF
Animal Crossing: New Leaf and the Diversity of Horror in Video Games
Ashley Brown, Björn Marklund
PDF
Systematic Analysis of In-Game Purchases and Social Features of Mobile Social Games in Japan
Akiko Shibuya, Mizuha Teramoto, Akiyo Shoun
PDF
Affective and Bodily Involvement in Children’s Tablet Play
Annika Waern, Gunnar Bohne
PDF
Playing Across Media: Exploring Transtextuality in Competitive Games and eSports
Ben Egliston
PDF
Creating Stealth Game Interventions for Attitude and Behavior Change: An “Embedded Design” Model
Geoff Kaufman, Mary Flanagan, Max Seidman
PDF
Analysing Cultural Heritage and its Representation in Video Games
Majed S. Balela, Darren Mundy
PDF
Taking a Look at the Player’s Gaze: The Effects of Gaze Visualizations on the Perceived Presence in Games
Michael Lankes, Stefan Wagner
PDF
Game Elements-Attributes Model: a First Step towards a Structured Comparison of Educational Games
Stephanie Heintz, Law Effie Lai-Chong
PDF
Roleplaying and Rituals For Cultural Heritage-Orientated Games
Erik Champion
PDF
Digitising Boardgames: Issues and Tensions
Melissa J. Rogerson, Martin Gibbs, Wally Smith
PDF
The Tragedy of Betrayal: How the Design of Ico and Shadow of the Colossus Elicits Emotion
Tom Cole
PDF
Ideological Narratives of Play in Tropico 4 and Crusader Kings II
Bertrand Lucat, Mads Haahr
PDF
The Concept and Research of Gendered Game Culture
Usva Friman
PDF
The Well-Played MOBA: How DotA 2 and League of Legends use Dramatic Dynamics
Chris Winn
PDF
Costume Agency in German Larp
Rafael Bienia
PDF
Whose mind is the signal? Focalization in video game narratives
Fraser Allison
PDF
A Model for Exploring the Usefulness of Games for Classrooms
Colleen Stieler-Hunt, Christian M. Jones
PDF
Postdigital Play and the Aesthetics of Recruitment
Darshana Jayemanne, Bjorn Nansen, Thomas H. Apperley
PDF
EVE is Real
Marcus Carter, Kelly Bergstrom, Nick Webber, Oskar Milik
PDF
Failed Games: Lessons Learned from Promising but Problematic Game Prototypes in Designing for Diversity
Max Seidman, Mary Flanagan, Geoff Kaufman
PDF
The role of gaming platforms in young males’ trajectories of technical expertise
Joe Baxter-Webb
PDF
Understanding Player Experience Through the Use of Similarity Matrix
Raphaël Marczak, Gareth Schott, Pierre Hanna
PDF
Editors of Play: The Scripts and Practices of Co-creativity in Minecraft and LittleBigPlanet
Pablo Abend, Benjamin Beil
PDF
Defining the Global Ludo Polychotomy
Bradley James, B. D. Fletcher
PDF
Hackers and Cyborgs: Binary Domain and Two Formative Videogame Technicities
Brendan Keogh
PDF
Early Computer Game Genre Preferences (1980-1984)
Jonathan Lessard
PDF
The Limits of the Evolution of Female Characters in the Bioshock Franchise
Weimin Toh
PDF