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Found 14 items.
Modeling the Semiotic Structure of Game Characters
Daniel Vella
2014-01-01
Making Sense of the Gameplay Design Pattern Collection
Christopher Lee, Jussi Holopainen, Wayne Christian
2020-01-01
Banal, boring, or bad: Studying the understudied in game studies
Mia Consalvo, Andrew M. Phelps
2020-01-01
Designing Social Behaviour through Play
Tanya Marriott
2011-01-01
This is not a game: play in cultural environments
Katie Salen, Eric Zimmerman
2003-01-01
The Achievement Machine: Understanding the Xbox Live Metagame
Mikael Jakobsson
2009-01-01
Contextualizing Flow in Games
John Salisbury, Penda Tomlinson
2014-01-01
A Comparative Study of Attachment: Fighting Games and Taekwondo in Life
Miia Siutila, Veli-Matti Karhulahti
2018-01-01
Fuel, Fatigue, Fashion: Towards a Media Ecology of Game Industry Conventions
Nicholas Taylor, A. Joseph Dial
2020-01-01
(Re)play the beginning of the end: 1988 as prequel to Umbrella Movement in Hong Kong
Yang Jing
2018-01-01
Playing for Real
Lyuba Encheva
2018-01-01
Strategies of anonymity in Game Workers Unite UK
Paolo Ruffino
2020-01-01
Exploring the Cause of Game (Derived) Arousal: What biometric accounts of player experience revealed
Gareth Schott, Raphaƫl Marczak, Leanne Neshausen
2014-01-01
Complexities of Gaming Cultures:Adolescent gamers adapting and transforming learning
Liz Merkel, Kathy Sandford, Tim Hopper
2009-01-01
1 - 14 of 14 items