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2009: Abstract Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory
2009: Abstract Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory
Published:
2024-06-04
Papers
Playing your network: gaming in social network sites
Luca Rossi
PDF
“I’m not afraid to die, Mom”:Parental perceptions & stories of their adolescents gaming
Leanna Madill
PDF
Wii Gaming for Older Players: From Motivation to Appropriation, and Usability to User Experience
Gareth White, Dave Harley, Lesley Axelrod, Geraldine Fitzpatrick
PDF
Locative Life: Geocaching, Mobile Gaming, and the Reassertion of Proximity
Jason Farman
PDF
World and Place – Map and Territory
Britta Neitzel
PDF
Collusion. Mapping the Interplay between Paid and Unpaid Labourers in the Digital Games Industry
Julian Kücklich
PDF
‘Remembering How You Died’: Memory, Death and Temporality in Videogames
Souvik Mukherjee
PDF
Creativity in the Game Design Classroom
Jessica Hammer
PDF
A Process-oriented pedagogy for collaborative game-based learning
Philip Bonanno
PDF
Tabletop Augmented Reality Games: Play Outside the Display
Yan Xu, Evan Barba
PDF
Intellectual Disability and Game Accessibility
Siobhan Thomas
PDF
“Some Assembly Required”: Starting and Growing a Game Lab
Mary Flanagan, Celia Pearce
PDF
Bridging Gaming and Designing: Two Sites of Informal Design Learning
Sean Duncan
PDF
Thrifty Players in a Twisted Game World? — A Study on Private Online Game Servers
Holin Lin, Chuen-Tsai Sun
PDF
Understanding Play Practices: Contributions to the State of the Art [Panel]
Patrick J. Coppock, Dario Compagno, Agata Meneghelli, Alessandro Catania, Gabriele Ferri
PDF
In the Horrifying Magic Cycle of Resident Evil 5: A Case Study
Bernard Perron
PDF
Simulating a Quasi-Simulation: A framework for using Multi Agent Simulation Techniques for studying MMORPGs
Javier Salazar
PDF
Killing Time in Diner Dash: Representation, Gender, and Casual Games
Braxton Soderman
PDF
Abstractions of a meaningless act: (spending) time in the gaming world
Vanessa Long
PDF
Bad Games Panel [Panel]
Jesper Juul, Matthew Weise, Jason Begy
PDF
Girls’ Play: Context, performance & social videogame play
Shanly Dixon, Kelly Boudreau
PDF
Abusing the Player, and Making Them Like it Too!
Douglas Wilson, Miguel Sicart
PDF
Streets = Play = Fun [Workshop]
Subalekha Udayasankar, LeAnne Wagner
PDF
The hybrid identity of player characters: between Facebook and the Sacred book
Massimo Maietti
PDF
“It’s in the game” and above the game: An analysis of the players of sports videogames
Steven Conway
PDF
Game Development: a Teaching Challenge
Roman Divotkey, Martina Karrer, Jeremiah Diephuis
PDF
Horror Videogames and the Uncanny
Ewan Kirkland
PDF
Meaningful Movement: The Labyrinth and ‘Castlevania: Symphony of the Night’
Paul Martin
PDF
Women and Productivity [Panel]
Hanna Wirman, Shira Chess, Anne-Mette Albrechtslund, Jessica Enevold
PDF
Making Sense of Game Aesthetics [Panel]
Alessandro Canossa, Graeme Kirkpatrick, Simon Niedenthal, Cindy Poremba
PDF
Levels of Complexity: Cultural Diversity, Politics and Digital Games
Aphra Kerr
PDF
Gold farming in the MMORPG (Massive Multiplayer Online Role Playing Game), World of Warcraft. An ethical perspective on a controversial growth market
Stefan Heinemann
PDF
Discovering Super Mario Galaxy: A Textual Analysis
Keith Linares
PDF
Sex and Videogames: A Case of Misappearance?
Tanya Krzywinska
PDF
Morphology of the tetromino-stacking game: The design evolution of Tetris
Will Jordan
PDF
Workshop: Ethics in Videogames [Workshop]
José P. Zagal, Karen Schrier, Miguel Sicart
PDF
More Than Just a Combo of Slaps? Representations and Experiences of LGBT Gamers On and Beyond the Screen
Ben Light
PDF
The Achievement Machine: Understanding the Xbox Live Metagame
Mikael Jakobsson
PDF
Balance Boards and Dance Pads: The Impact of Innovation on Gendered Access to Gaming
Alison Harvey
PDF
Placing the blame: Negotiation of gaming performance
Bjorn Sjoblom
PDF
Role-Playing Games: The State of Knowledge [Panel]
Anders Drachen, Marinka Copier, Markus Montola, Mirjam Eladhari, Michael Hitchens, Jaakko Stenros
PDF
Agency and the Free Will debate
Justin Parsler
PDF
MMOGs and the Ecology of Fiction: Understanding LOTRO as Transmedial World
Lisbeth Klastrup, Susana Tosca
PDF
‘No Light Sabres Allowed’: Role-playing in Star Wars Galaxies
Thordis Sveinsdottir
PDF
Where the Women Are(n’t): Gender and a North American ‘Pro-gaming’ Scene
Nicholas Taylor
PDF
World of Warcraft, the Aftermath How game elements transfer into real life perceptions and experiences
Karolien Poels
PDF
Complexities of Gaming Cultures:Adolescent gamers adapting and transforming learning
Liz Merkel, Kathy Sandford, Tim Hopper
PDF