Role-Playing Games: The State of Knowledge [Panel]
Keywords:
role-playing games, experimentation, culture, storytellingAbstract
Role-playing games form one of the major genres of games and exist across all hardware platforms as well outside of the technology domain in a huge variety of forms and formats. Role-playing oriented research has focused on culture, storytelling, game processes as well as e.g. user interaction, play experience and character design. Today role-playing games research is an established component of game studies. This panel presents a state of the art of the knowledge of role-playing games research covering a great variety of angles and interests, providing an overview of the current hot topics and future research directions within one of the key genres of games.Downloads
Published
2009-01-01
Bibtex
@Conference{digra486, title ="Role-Playing Games: The State of Knowledge [Panel]", year = "2009", author = "Drachen, Anders and Copier, Marinka and Montola, Markus and Eladhari, Mirjam and Hitchens, Michael and Stenros, Jaakko", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/486}", booktitle = "Abstract Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory "}
Proceedings
Section
Papers
License
© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
allowed, commercial use requires specific permission from the author.