The Open and the Closed: Games of Emergence and Games of Progression

Authors

  • Jesper Juul

Keywords:

gameplay, emergence, game history, game variation, everquest

Abstract

This paper proposes a conceptual framework for examining computer game structure and applies it to the massive multiplayer game EverQuest.

Downloads

Published

2002-01-01

Bibtex

@Conference{digra9, title ="The Open and the Closed: Games of Emergence and Games of Progression", year = "2002", author = "Juul, Jesper", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/9}", booktitle = "Computer Games and Digital Cultures Conference Proceedings"}