ADAMASTOR: A Case Study on Generative Game Design

Authors

  • André Casaleiro
  • Rui Craveirinha
  • Licinio Roque

Keywords:

generative game design, game content generation, digital game

Abstract

Downloads

Published

2016-01-01

Bibtex

@Conference{digra896, title ="ADAMASTOR: A Case Study on Generative Game Design", year = "2016", author = "Casaleiro, André and Craveirinha, Rui and Roque, Licinio", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/896}", booktitle = "Abstract Proceedings of DiGRA/FDG 2016 Conference"}