A History of Voice Interaction in Games
Keywords:
voice interaction, speech recognition, platform studies, accessible gamesAbstract
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Published
2016-01-01
Bibtex
@Conference{digra887, title ="A History of Voice Interaction in Games", year = "2016", author = "Allison, Fraser and Carter, Marcus and Gibbs, Martin", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/887}", booktitle = "Abstract Proceedings of DiGRA/FDG 2016 Conference"}
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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