“Its’a Me, Mario!”: Costumed Gaming’s Effects on Character Identification
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2016-01-01
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@Conference{digra881, title ="“Its’a Me, Mario!”: Costumed Gaming’s Effects on Character Identification", year = "2016", author = "Tanenbaum, Theresa J. and Crenshaw, Nicole and Tanenbaum, Karen", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/881}", booktitle = "Abstract Proceedings of DiGRA/FDG 2016 Conference"}
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