Improving Interaction with Non-Player Characters Through Physiological Data
Keywords:
physiological data, biofeedback, emotion recognition, npcs, virtual agentsAbstract
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Published
2016-01-01
Bibtex
@Conference{digra872, title ="Improving Interaction with Non-Player Characters Through Physiological Data", year = "2016", author = "Jalbert, Joseph and Rank, Stefan", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/872}", booktitle = "Abstract Proceedings of DiGRA/FDG 2016 Conference"}
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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