Progress Wars: Idle Games and the Demarcation of “Real” Games
Keywords:
idle games, incremental games, real games, boundary work, game aestheticsAbstract
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2016-01-01
Bibtex
@Conference{digra851, title ="Progress Wars: Idle Games and the Demarcation of “Real” Games", year = "2016", author = "Deterding, Sebastian", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/851}", booktitle = "Abstract Proceedings of DiGRA/FDG 2016 Conference"}
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