Parental mediation of children’s video game playing: A similar construct as television mediation

Authors

  • Peter Nikken

Keywords:

mediation, parents, children, conference publication

Abstract

By means of an Internet-survey among 536 parent-child dyads, we researched which mediation strategies parents use for their children’s (8-18 years) video gaming. As in previous research on television mediation, principle factor analyses show that the same types of strategies are used: ‘restrictive mediation’, ‘evaluative mediation’, and ‘consicous co-playing’. Mediation is most strongly predicted by the age of the child and by parents’ gaming. Furthermore, parents are more restrictive and evaluative when they fear negative media-effects on behaviors and attitudes. They somewhat more often play together with the child when they suppose positive social-emotional effects of gaming.

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Published

2003-01-01

Bibtex

@Conference{digra84, title ="Parental mediation of children’s video game playing: A similar construct as television mediation", year = "2003", author = "Nikken, Peter", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/84}", booktitle = "Proceedings of DiGRA 2003 Conference: Level Up"}