Game reward systems: Gaming experiences and social meanings

Authors

  • Hao Wang
  • Chuen-Tsai Sun

Keywords:

game design, reward system, motivation, social interaction in games, flow

Abstract

The authors give an overview of how various video game reward systems provide positive experiences to players, and propose classifications for rewards and reward characteristics for further analysis. We also discuss what reward systems encourage players to do, and describe how they provide fun even before players receive their rewards. Next, we describe how game reward systems can be used to motivate or change behaviors in the physical world. One of our main suggestions is that players can have fun with both rewards and reward mechanisms—enjoying rewards while reacting to the motivation that such rewards provide. Based on relevant psychological theories, we discuss how reward mechanisms foster intrinsic motivation while giving extrinsic rewards. We think that reward systems and mechanisms in modern digital games provide social meaning for players primarily through motivation, enhanced status within gaming societies, and the use of rewards as social tools.

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Published

2011-01-01

Bibtex

@Conference{digra594, title ="Game reward systems: Gaming experiences and social meanings", year = "2011", author = "Wang, Hao and Sun, Chuen-Tsai", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/594}", booktitle = "Proceedings of DiGRA 2011 Conference: Think Design Play"}