Integrating Emergence and Progression

Authors

  • Joris Dormans

Keywords:

game design, emergence, progression, level design

Abstract

This paper investigates how structures of emergence and progression in games might be integrated. By leveraging the formalism of Machination diagrams, the shape of the mechanics that typically control progression in games are exposed. Two strategies to create mechanics that control progression but exhibit more emergent behavior by including feedback loops are presented and discussed.

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Published

2011-01-01

Bibtex

@Conference{digra593, title ="Integrating Emergence and Progression", year = "2011", author = "Dormans, Joris", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/593}", booktitle = "Proceedings of DiGRA 2011 Conference: Think Design Play"}