And Then You Wait: The Issue of Dead Time in Social Network Games
DOI:
https://doi.org/10.26503/dl.v2011i1.582Abstract
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Published
2011-01-01
Bibtex
@Conference{digra582, title ="And Then You Wait: The Issue of Dead Time in Social Network Games", year = "2011", author = "van Meurs , Richard", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2011i1.582}", booktitle = "Proceedings of DiGRA 2011 Conference: Think Design Play"}
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