Preventing a POX Among the People? A Design Case Study of a Public Health Game

Authors

  • Mary Flanagan
  • Max Seidman
  • Jonathan Belman
  • Sukdith Punjasthitkul
  • Zara Downs
  • Mike Ayoob
  • Alicia Driscoll

Keywords:

health games, board games, prototype, analog to digital, systems thinking, transfer

Abstract

The POX: Save the People game was developed to address some of the core concepts included in curricular frameworks for Science Literacy in the USA. This paper documents our design research, design approach, and prototyping process.

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Published

2011-01-01

Bibtex

@Conference{digra547, title ="Preventing a POX Among the People? A Design Case Study of a Public Health Game", year = "2011", author = "Flanagan, Mary and Seidman, Max and Belman, Jonathan and Punjasthitkul, Sukdith and Downs, Zara and Ayoob, Mike and Driscoll, Alicia", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/547}", booktitle = "Proceedings of DiGRA 2011 Conference: Think Design Play"}