Just a Cyberplace The rules in videogames: between Ontology and Epistemology

Authors

  • Ivan Mosca

Keywords:

game, rules, ontology, social, searle, gameframe, cyberplace, interactive figmentum

Abstract

In this essay you will find a theory about the relation of videogames and rules. The analysis illustrates the Social Ontology Project founded by John Searle and introduces some new concepts, such as Gameframe, Cyberplace and Interactive Figmentum. After some theoretical arguments you will find a double grill to categorize player types regarding to rules.

Downloads

Published

2011-01-01

Bibtex

@Conference{digra533, title ="Just a Cyberplace The rules in videogames: between Ontology and Epistemology", year = "2011", author = "Mosca, Ivan", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/533}", booktitle = "Proceedings of DiGRA 2011 Conference: Think Design Play"}