Power games just want to have fun?: instrumental play in a MMOG
Keywords:
massive multiplayer online games, mmog, everquest, social-Abstract
In this paper I explore a particular slice of massive multiplayer participants known as power gamers. Through my ethnography of EverQuest, as well as interviews with players, I analyze the ways these participants, who operate with a highly instrumental game-orientation, actually facilitate their play style through a variety of distinctly social activities. Rather than seeing this segment of the gaming population as “lone ranger” figures or via various other “geek gamer” myths, this work explores the way high-end players are actually embedded in deeply social structures, rituals, and practices.Downloads
Published
2003-01-01
Bibtex
@Conference{digra51, title ="Power games just want to have fun?: instrumental play in a MMOG", year = "2003", author = "Taylor, T.L.", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/51}", booktitle = "Proceedings of DiGRA 2003 Conference: Level Up"}
Proceedings
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Papers
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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