Review on psychophysiological methods in game research
Keywords:
psychophysiology, review, game experience, facial emgAbstract
This paper reviews the psychophysiological method in game research. The use of psychophysiological measurements provides an objective, continuous, real-time, non-invasive, precise, and sensitive way to assess the game experience, but for best results it requires carefully controlled experiments, large participant samples and specialized equipment. We briefly explain the theory behind the method and present the most useful measures. We review previous studies that have used psychophysiological measures in game research, and provide future directions.Downloads
Published
2010-01-01
Bibtex
@Conference{digra502, title ="Review on psychophysiological methods in game research", year = "2010", author = "Ekman, Inger and Chanel, Guillaume and Järvelä, Simo and Cowley, Ben and Salminen, Mikko and Henttonen, Pentti and Ravaja, Niklas", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/502}", booktitle = "Proceedings of Nordic DiGRA 2010 Conference: Experiencing Games: Games, Play, and Players"}
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Papers
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