Emotional Attachments for Story Construction in Virtual Game Worlds

Authors

  • Mirjam Palosaari Eladhari

Keywords:

story construction, virtual worlds, experimental methods

Abstract

In the virtual game world prototype World of Minds that uses the Mind Module, a semi-autonomous agent architec- ture, the notion of sentiments, or emotional attachments be- tween objects, is what constitutes the deep structure in the game world. In this paper a play test is presented where sen- timents are instantiated in three different ways; randomly, by choice of the player and through interaction. The test indicates that the sentiments that are instantiated through interaction between entities in the world are those that cre- ate meaning for they players of a quality that would be use- ful for the co-creation of narrative potential in virtual game worlds.

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Published

2009-01-01

Bibtex

@Conference{digra477, title ="Emotional Attachments for Story Construction in Virtual Game Worlds", year = "2009", author = "Eladhari, Mirjam Palosaari", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/477}", booktitle = "Proceedings of DiGRA 2009 Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory"}