How Loot-Box Dark Patterns Cause Service Failure and Erode Player Trust in Games
Keywords:
loot boxes, dark patterns, service failure, perceived manipulation, service trust, structural equation modelingAbstract
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2026-09-17
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@Conference{digra3163, title ="How Loot-Box Dark Patterns Cause Service Failure and Erode Player Trust in Games", year = "2026", author = "Yoo, Changsok and Quan, Lihua and Dong, Yue ", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/3163}", booktitle = "Abstract Proceedings of The Gam(bl)ing Conference 2026"}
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