Edging the Max Win: Loot Box Practices of Popular Live Streamers
Keywords:
loot boxes, live streaming, counter-strike 2, skins, gamble-playAbstract
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Published
2026-09-17
Bibtex
@Conference{digra3156, title ="Edging the Max Win: Loot Box Practices of Popular Live Streamers", year = "2026", author = "Lee, Geoffrey ", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/3156}", booktitle = "Abstract Proceedings of The Gam(bl)ing Conference 2026"}
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