Digital Gaming/Gambling Harms and Students: Financial Literacy and the Transition to Adulthood
Keywords:
random reward mechanisms (rrms), gaming-gambling convergence, higher education students, student geographies, digital geographies, financial literacyAbstract
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2026-09-17
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@Conference{digra3134, title ="Digital Gaming/Gambling Harms and Students: Financial Literacy and the Transition to Adulthood", year = "2026", author = "Linklater, Amy", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/3134}", booktitle = "Abstract Proceedings of The Gam(bl)ing Conference 2026"}
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