The endemic intellectual property model of Riot Games
Keywords:
transmedia, engagement, league of legends, intellectual property, value, monetisation, worldbuildingAbstract
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2026-06-16
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@Conference{digra3112, title ="The endemic intellectual property model of Riot Games", year = "2026", author = "Cumming, David and Jarrett, Joshua", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/3112}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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