Modernities of authenticity in recreated online digital games: A comparative case study
DOI:
https://doi.org/10.26503/dl.v2026i4.3081Keywords:
post-postmodernism, authenticity, nostalgia, team fortress 2, valve, alterrealityAbstract
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Published
2026-06-16
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@Conference{digra3081, title ="Modernities of authenticity in recreated online digital
games: A comparative case study", year = "2026", author = "Cumming, David", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.3081}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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