Modernities of authenticity in recreated online digital games: A comparative case study
Keywords:
post-postmodernism, authenticity, nostalgia, team fortress 2, valve, alterrealityAbstract
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Published
2026-06-16
Bibtex
@Conference{digra3081, title ="Modernities of authenticity in recreated online digital
games: A comparative case study", year = "2026", author = "Cumming, David", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/3081}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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