Killjoy Play: Illness, Disability, and No-Fun Pleasures in Video Games
DOI:
https://doi.org/10.26503/dl.v2026i4.3078Keywords:
humanities game analysis, disability studies, illness in video games, dementia in video games, no-fun in video gamesAbstract
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Published
2026-06-16
Bibtex
@Conference{digra3078, title ="Killjoy Play: Illness, Disability, and No-Fun Pleasures in
Video Games", year = "2026", author = "Touzos, Amina Antonia", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.3078}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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