Artificial Pleasures and Ideological Subjectivation in Video Games: The Function of Positive Artefact Emotions in the Naturalisation of Ideology
DOI:
https://doi.org/10.26503/dl.v2026i4.3061Keywords:
emotions, ideology, marxism, naturalisation, artefactAbstract
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Published
2026-06-16
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@Conference{digra3061, title ="Artificial Pleasures and Ideological Subjectivation in
Video Games: The Function of Positive Artefact Emotions in
the Naturalisation of Ideology", year = "2026", author = "Nae, Andrei", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.3061}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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