Playing anachronism in Time: Towards the Ludobiography in the Context of Chinese Indie Games
Keywords:
ludobiography, temporality, anachronism, chinese indie games, subjectivityAbstract
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2026-06-16
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@Conference{digra3014, title ="Playing anachronism in Time: Towards the Ludobiography in the Context of Chinese Indie Games", year = "2026", author = "Liu, Yi and Lu, Yahuai and Liang, Boyang", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/3014}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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