How Accessible QTE Inputs Reshape Suspense Trajectories in Survival Horror
Keywords:
accessibility, player experience, quick-time events, motor-control impairmentsAbstract
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2026-06-16
Bibtex
@Conference{digra3009, title ="How Accessible QTE Inputs Reshape Suspense Trajectories in
Survival Horror", year = "2026", author = "Mc Donald, Lynda", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/3009}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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