Neurodivergent Pleasures in Game Environmental Design
DOI:
https://doi.org/10.26503/dl.v2026i4.3008Keywords:
environmental storytelling, neurodiversity, cognitive accessibility, unreal engineAbstract
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Published
2026-06-16
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@Conference{digra3008, title ="Neurodivergent Pleasures in Game Environmental Design", year = "2026", author = "Płachta, Michał", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.3008}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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