Neurodivergent Pleasures in Game Environmental Design

Authors

  • Michał Płachta

DOI:

https://doi.org/10.26503/dl.v2026i4.3008

Keywords:

environmental storytelling, neurodiversity, cognitive accessibility, unreal engine

Abstract

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Published

2026-06-16

Bibtex

@Conference{digra3008, title ="Neurodivergent Pleasures in Game Environmental Design", year = "2026", author = "Płachta, Michał", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.3008}", booktitle = "Abstract Proceedings of DiGRA 2026"}