Transparency Isn't Enough: How Ordinary Features of Games Contribute to Exploitative Monetization
Keywords:
monetization, microtransactions, exploitation, aesthetics, transparency, dark patterns, philosophy of gamesAbstract
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2026-06-16
Bibtex
@Conference{digra2993, title ="Transparency Isn't Enough: How Ordinary Features of Games
Contribute to Exploitative Monetization", year = "2026", author = "Cohen, Eliya", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2993}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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