Sacred Places: Designing 360° Narrative VR Games for Hybrid Use in CAVE and Mobile HMD Setups

Authors

  • Elina Roinioti
  • Anastasios Theodoropoulos
  • George Lepouras

DOI:

https://doi.org/10.26503/dl.v2026i4.2992

Keywords:

virtual reality, cultural memory, digital storytelling, heritage and diaspora

Abstract

Downloads

Published

2026-06-16

Bibtex

@Conference{digra2992, title ="Sacred Places: Designing 360° Narrative VR Games for Hybrid Use in CAVE and Mobile HMD Setups", year = "2026", author = "Roinioti, Elina and Theodoropoulos, Anastasios and Lepouras, George", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.2992}", booktitle = "Abstract Proceedings of DiGRA 2026"}