Playable folklore - Digital games and the representation of folklore and CH

Authors

  • Barnabás Springer

DOI:

https://doi.org/10.26503/dl.v2026i4.2958

Keywords:

folklore, cultural heritage, ethical design, folk mechanics, cultural presence, heritage-based games

Abstract

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Published

2026-06-16

Bibtex

@Conference{digra2958, title ="Playable folklore - Digital games and the representation of folklore and CH", year = "2026", author = "Springer, Barnabás", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.2958}", booktitle = "Abstract Proceedings of DiGRA 2026"}