Engine Workers: Scalability and Frictions in Game Engine Culture
DOI:
https://doi.org/10.26503/dl.v2026i4.2919Keywords:
videogame engines, labour, creative industries, platform studies, media artsAbstract
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Published
2026-06-16
Bibtex
@Conference{digra2919, title ="Engine Workers: Scalability and Frictions in Game Engine
Culture", year = "2026", author = "Ruffino, Paolo", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2026i4.2919}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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