I Have No Words & I Must Design: Toward a Critical Vocabulary for Games
DOI:
https://doi.org/10.26503/dl.v2002i1.29Abstract
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Published
2002-01-01
Bibtex
@Conference{digra29, title ="I Have No Words & I Must Design: Toward a Critical Vocabulary for Games", year = "2002", author = "Costikyan, Greg", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2002i1.29}", booktitle = "Computer Games and Digital Cultures Conference Proceedings"}
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