How Streaming Facilitates Affective Transformation: A Case Study of Horror Game Spectatorship

Authors

  • Xin Pan

Keywords:

humour, empathetic horror, game streaming, spectatorship, affect, microethology

Abstract

Downloads

Published

2026-06-16

Bibtex

@Conference{digra2887, title ="How Streaming Facilitates Affective Transformation: A Case Study of Horror Game Spectatorship", year = "2026", author = "Pan, Xin", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2887}", booktitle = "Abstract Proceedings of DiGRA 2026"}