Playing Home: Gaming, Affective Routines, and Mediated Belonging among Chinese International Students
Keywords:
digital games, affect, imagined community, diaspora, belonging, transnational youthAbstract
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Published
2026-06-16
Bibtex
@Conference{digra2869, title ="Playing Home: Gaming, Affective Routines, and Mediated
Belonging among Chinese International Students", year = "2026", author = "Feng, Fanxi", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2869}", booktitle = "Abstract Proceedings of DiGRA 2026"}
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