A Game Developer's Perspective on Social Impact Video Games: Conclusions from a Qualitative Study
DOI:
https://doi.org/10.26503/dl.v2025i3.2654Keywords:
social impact games, social change, games for change, serious games, dgbl, sociology, educationAbstract
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Published
2025-06-16
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@Conference{digra2654, title ="A Game Developer's Perspective on Social Impact Video
Games: Conclusions from a Qualitative Study", year = "2025", author = "Gałuszka, Damian", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2025i3.2654}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}
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