Avatar and Real Me: Identity Anxiety of Chinese Mobile Otome Game Players—A Case Study of Papergames

Authors

  • Yutong Wang

DOI:

https://doi.org/10.26503/dl.v2025i3.2653

Keywords:

chinese mobile otome games, players, avatar, identity

Abstract

Downloads

Published

2025-06-16

Bibtex

@Conference{digra2653, title ="Avatar and Real Me: Identity Anxiety of Chinese Mobile Otome Game Players—A Case Study of Papergames", year = "2025", author = "Wang, Yutong", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2653}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}