Shades of Grey in the Gaming Industry: A Case Study of Commercial Boosting in China

Authors

  • Samson Tang
  • Ningxi Guo

DOI:

https://doi.org/10.26503/dl.v2025i3.2650

Keywords:

boosting, china, digital game industries, labour, platform, political economy, surrogate gaming

Abstract

Downloads

Published

2025-06-16

Bibtex

@Conference{digra2650, title ="Shades of Grey in the Gaming Industry: A Case Study of Commercial Boosting in China", year = "2025", author = "Tang, Samson and Guo, Ningxi", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2650}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}