Half Stress, Half Party: Play and Labor at Mattel in the Early Videogame Industry

Authors

  • Tom Boellstorff
  • Braxton Soderman

DOI:

https://doi.org/10.26503/dl.v2025i3.2583

Keywords:

playbor, work and play, intellivision, mattel, mattel electronics, toy industry, early videogame industry, game design, toy design, game history

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Published

2025-06-16

Bibtex

@Conference{digra2583, title ="Half Stress, Half Party: Play and Labor at Mattel in the Early Videogame Industry", year = "2025", author = "Boellstorff, Tom and Soderman, Braxton", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2583}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}