Shaping Time in Games: Developer Approaches to Temporality

Authors

  • Thomas Byers
  • Martin Gibbs
  • Bjorn Nansen

DOI:

https://doi.org/10.26503/dl.v2025i3.2582

Keywords:

game development, design, player experience, time, temporality

Abstract

Downloads

Published

2025-06-16

Bibtex

@Conference{digra2582, title ="Shaping Time in Games: Developer Approaches to Temporality", year = "2025", author = "Byers, Thomas and Gibbs, Martin and Nansen, Bjorn", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2582}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}