Love as a service in otome games
DOI:
https://doi.org/10.26503/dl.v2025i3.2580Keywords:
gacha, love, gamblification, monetization, otomeAbstract
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Published
2025-06-16
Bibtex
@Conference{digra2580, title ="Love as a service in otome games", year = "2025", author = "Blom, Joleen", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2580}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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