Decisions in the Loop: An Empirical Study of Narrative Time and Player Agency in Hades and Twelve Minutes
DOI:
https://doi.org/10.26503/dl.v2025i3.2561Keywords:
player agency, empirical research, player experience, time loops, interactive storytellingAbstract
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Published
2025-06-16
Bibtex
@Conference{digra2561, title ="Decisions in the Loop: An Empirical Study of Narrative Time
and Player Agency in Hades and Twelve Minutes", year = "2025", author = "Van Mol, Brent", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2561}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
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