Game Localisation in Live Game Streaming: A Practice-Led Case Study

Authors

  • Dody M.H. Chen

DOI:

https://doi.org/10.26503/dl.v2025i3.2560

Keywords:

video games, live game streaming, game streamers, streaming-based game localisation, game localisation, audiovisual translation

Abstract

Downloads

Published

2025-06-16

Bibtex

@Conference{digra2560, title ="Game Localisation in Live Game Streaming: A Practice-Led Case Study", year = "2025", author = "Chen, Dody M.H.", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2560}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}