Production and reception of Yugoslav past through Roblox games
DOI:
https://doi.org/10.26503/dl.v2025i3.2537Keywords:
user-generated online games, mediated memory, yugoslavia, robloxAbstract
Downloads
Published
2025-06-16
Bibtex
@Conference{digra2537, title ="Production and reception of Yugoslav past through Roblox
games", year = "2025", author = "Zurovac, Elisabetta and Amadori, Gaia", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://doi.org/10.26503/dl.v2025i3.2537}", booktitle = "Abstract Proceedings of DiGRA 2025: Games at the Crossroads"}
Proceedings
Section
Papers
License
Licensing models vary between conference proceedings. Each published paper includes its applicable license terms within the PDF of the publication.