Augmented Reality for a Casual User: Designing Tools for Interaction with the Virtual World
Keywords:
augmented reality, mobile data creationAbstract
Augmented Reality (AR) merges the real and virtual worlds into one combined user experience. Users have access to digital data surrounding them, which can be used for various purposes. Real world always has a limited space for representing information, but the digital world can hold any amount of information at any location. This can be used to pass digital content and stories between people, which is not possible in the real world. Everyone should be able to pass on his or her opinions and be able to interact with other people with similar interests. This paper describes AR content creation tools that are currently being implemented. The tools can be used to create AR stories, games and any kind of AR data. Users can customize their digital worlds and create their own layers on top of the reality.Downloads
Published
2002-01-01
Bibtex
@Conference{digra24, title ="Augmented Reality for a Casual User: Designing Tools for Interaction with the Virtual World", year = "2002", author = "Suomela, Riku and Mattila, Jouka and Räsänen, Eero and Koskinen, Timo", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/24}", booktitle = "Computer Games and Digital Cultures Conference Proceedings"}
Proceedings
Section
Papers
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© Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is
allowed, commercial use requires specific permission from the author.