Playing Bastion as a solastagic game: a case study of Supergiant Games' avant-garde era

Authors

  • Heather Blakey

Keywords:

aesthetics, narrative, supergiant games, bastion, solastalgia, environment

Abstract

Downloads

Published

2024-09-30

Bibtex

@Conference{digra2297, title ="Playing Bastion as a solastagic game: a case study of Supergiant Games' avant-garde era", year = "2024", author = "Blakey, Heather", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2297}", booktitle = "Abstract Proceedings of DiGRA 2024 Conference: Playgrounds"}