Speaking of Time: Time-centric Language in Video Game Marketing and User Reviews on Steam

Authors

  • Thomas Byers

Keywords:

playtime, game development, marketing, steam, user reviews

Abstract

Downloads

Published

2024-09-30

Bibtex

@Conference{digra2263, title ="Speaking of Time: Time-centric Language in Video Game Marketing and User Reviews on Steam", year = "2024", author = "Byers, Thomas", publisher = "DiGRA", address = "Tampere", howpublished = "\url{https://dl.digra.org/index.php/dl/article/view/2263}", booktitle = "Abstract Proceedings of DiGRA 2024 Conference: Playgrounds"}